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	<title>Comments on: More XNA stuff.</title>
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	<link>http://shotbeak.com/2007/06/05/more-xna-stuff/</link>
	<description>Student, aspiring web entrepreneur and musician.</description>
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		<title>By: dislekcia</title>
		<link>http://shotbeak.com/2007/06/05/more-xna-stuff/comment-page-1/#comment-699</link>
		<dc:creator>dislekcia</dc:creator>
		<pubDate>Fri, 03 Apr 2009 06:17:45 +0000</pubDate>
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		<description>I&#039;m glad you&#039;re enjoying XNA, you&#039;ve got a good perspective going there ;)&lt;br&gt;&lt;br&gt;I hit a bit of a milestone last night: Actually started getting things moving onscreen in my game, before that it was all just engine and structure-level coding to make sure I had all the future functionality that I&#039;d need. Forgot how much GM spoilt me!</description>
		<content:encoded><![CDATA[<p>I&#39;m glad you&#39;re enjoying XNA, you&#39;ve got a good perspective going there <img src='http://shotbeak.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I hit a bit of a milestone last night: Actually started getting things moving onscreen in my game, before that it was all just engine and structure-level coding to make sure I had all the future functionality that I&#39;d need. Forgot how much GM spoilt me!</p>
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		<title>By: dislekcia</title>
		<link>http://shotbeak.com/2007/06/05/more-xna-stuff/comment-page-1/#comment-157</link>
		<dc:creator>dislekcia</dc:creator>
		<pubDate>Thu, 07 Jun 2007 15:45:11 +0000</pubDate>
		<guid isPermaLink="false">http://shotbeakgames.za.net/niche/?p=30#comment-157</guid>
		<description>I&#039;m glad you&#039;re enjoying XNA, you&#039;ve got a good perspective going there ;)

I hit a bit of a milestone last night: Actually started getting things moving onscreen in my game, before that it was all just engine and structure-level coding to make sure I had all the future functionality that I&#039;d need. Forgot how much GM spoilt me!</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you&#8217;re enjoying XNA, you&#8217;ve got a good perspective going there <img src='http://shotbeak.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I hit a bit of a milestone last night: Actually started getting things moving onscreen in my game, before that it was all just engine and structure-level coding to make sure I had all the future functionality that I&#8217;d need. Forgot how much GM spoilt me!</p>
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		<title>By: zygote</title>
		<link>http://shotbeak.com/2007/06/05/more-xna-stuff/comment-page-1/#comment-156</link>
		<dc:creator>zygote</dc:creator>
		<pubDate>Wed, 06 Jun 2007 13:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://shotbeakgames.za.net/niche/?p=30#comment-156</guid>
		<description>Awesome news. Let us know when there is a playable demo for us to check out :)</description>
		<content:encoded><![CDATA[<p>Awesome news. Let us know when there is a playable demo for us to check out <img src='http://shotbeak.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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