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Dev.Mag Issue 27!

22 Nov 08

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Here it is! The final Dev.Mag of 2008. It has loads of reviews, from Multiwinia and World of Goo to my very own Roach Toaster. :)

Enjoy!

Dev.Mag rAge issue!

06 Oct 08

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Game.Dev was at rAge (really Awesome gaming expo) this year. I’ve seen awesome pics of what went down there. It sucks that I am stuck far away from Johannesburg. I’ve mightily neglected my game devving duties and I really want to get back at it again some time soon!

At rAge they released the new Dev.Mag up for grabs at its usual spot. This issue is filled with awesome, from an interview with Introversion, level design article, working with audacity and my favourtite, a retrospective article on the Game.Dev comps. It starts with the first 10 comps.

It makes me want to get back into the swing of things again!

I quote:

“This particular competition produced one of the finest games of Game.Dev’s early era – an offering titled Roach Toaster which stood head and shoulders above the rest of the entries up until that point and raised the bar for all competitions that followed. It didn’t have mind-blowing graphics. It didn’t have a load of flashy scripted events. It didn’teven have sound effects. It just had a basic roach generation algorithm and a few well-balanced roachbusting tools that were meticulously considered; providing a player with a simple experience that felt like an epic.”

It makes me brim with joy. :)

Get the Dev.Mag now! Its awesome!

Dev.Mag 25!

14 Sep 08

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Halfway to 50, Dev.Mag is still going strong with our 25th issue!

We preview Multiwinia, take a look at Google’s App Engine and do some fluid dynamics in Blender amongst others!

Enjoy!

Dev.Mag issue 24

14 Aug 08

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Dev.Mag Issue 24 is ready for consumption. In this issue we review Penny Arcade Adventures and other games, take Instant Action from Garage Games for a spin and help you with design documents!

Enjoy!

P.S. The Gear count is over 9000!

Dev.Mag issue 23

04 Jul 08

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Dev.Mag Issue 23 is done! It sports a whole new layout (might I add awesome) and has an interview with Eric  Gooch, a Gish feature and the usual pack of tutorials (Blender et al). Enjoy. :)

Grab it! Read it! Spread it!

Dev.Mag issue 22. Redesign!

12 Jun 08

Dev.Mag Issue 22 is out! Grab it now.

Dev.Mag issue 22 is an integral issue due to several reasons. Our beloved editor, Nandrew aka Rodain Joubert, stepped down as ed. He has taken Dev.Mag from strength to strength. Kudos!

Nandrew is replaced by the equally capable dep-ed Claudio “Chippit” de Sa.

Another new thing in issue 22 is the layout redesign! It is now much more net-friendly.

Content:

Feature -> A Day to Remember. We talk to Danny Day, one of South Africa’s top game dev activists.

Reviews -> A Family Treasure, Sumotori Dreams, Trilby: Art of Theft.

Tutorials -> Game Graphics with Photoshop, Procedural Level Generation

Design -> Design Documents, Taking the Hit (criticism),  A Matter of Time (using time effects in your game)

Tailpiece -> History of Dev.Mag

Enjoy! Get it here!

Dev.Mag issue 21!

31 Mar 08

So after quite a delay, Dev.Mag 21 is finally released.

In this issue we look at AGS (Adventure Game Studio), review loads of indie games, coverage GDC and continue the Irrlicht and Blender series!

Get it here as usual!

Enjoy. :)

Dev.Mag Issue 20 tops 50 pages!

08 Feb 08

Yes, issue 20 of the awesome Dev.Mag has arrived and its our biggest issue yet! We keep going from strength to strength.

It has tons of reviews, and other game dev related paraphernalia! Get it while its hot!

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On another note, you’ve probably wondered where I’ve been (or not…). Well, university started and the first week was uber hectic (note: 6am-11pm each day). My classes started this week and I’m super busy. Because of this new environment, I am obviously still trying to adapt to it. So until I can get into a nice routine, game dev is unfortunately going to have to take a backseat.

I’ll still try to pop in here every now and then (and announce Dev.Mags). :P

Dev.Mag Issue 19 – We interview creators of Aquaria!

22 Dec 07

Well well. Dev.Mag Issue 19 has finally arrived.

It is jam packed with game dev goodies, including and interview with Bit-Blot, creators of the splendid Aquaria!

Enjoy. :)

RetroToast launches their 1st game: Cartesian Chaos.

13 Nov 07

A fellow South African indie developer has launched their first foray into the shareware market. They have a track record for producing awesome games. The Retrotoast team in the past won 2 highly esteemed SA game development competitions.

After the previous big competition a publisher picked them up and they have released their game, called Cartesian Chaos. It is a guerrilla educational game (when I heard this, I pictured guerrilla terrorists forcing children to learn maths). But in seriousness, it is a fun educational game. As many people know, that is indeed no mean feat: education + fun don’t usually go together. These guys know how to work their humour and the game is indeed fun!

If you want to know more, just head to their website or read Dev.Mag 18. They were interviewed in that issue.