Archive for the ‘Indie’ Category

So, it’s vacation. Let’s do this thing.

Tuesday, June 10th, 2008

So, as you have seen in the blog header, I am now officially on vacation till the 21st of July. Woot. Without waiting, I already starting working an entry to a Game.Dev competition. The theme is “Playing with death” which is quite neat. I am still prototyping, but one thing is certain, it involves cats. I have never made a platformer so it is also new territory to me.

I am also working on a new pet web project, that I plan to launch this holiday (somewhere in July). I am splurging nothing at the moment. The goal behind it is to see if I can do a proper database driven website. It is a bit stupid, but oh well. So far it is coming along nicely, except the CSS issues are destroying my patience. Firefox vs IE. Gawsh. Sooo annoying.

Anyway, let me get back to some game devving.

Acid-Play reviews the aging Roach Toaster.

Monday, May 26th, 2008

My website’s stat system didn’t work for quite some time. I thought it was just because I wasn’t getting any traffic (which is reasonable, since I have pretty dissapeared from the net). It is fixed now, and I came across Acid-Play.com linking to my site.

It turns out they picked up Roach Toaster 1 somewhere and reviewed it. I was surprised to see a 70% beside it. Despite that Roach Toaster 1 was made back in 2005, I couldn’t help but brim with whatever they call it. Pride? Not precisely.

It is that warm fuzzy feeling you get when somebody likes something you made. :)

It reminds me why I love game development so much.

I miss the indie-ness.

Saturday, May 17th, 2008

So, exams are ahead. I am busy studying and stuffs. I got a new laptop, which is awesome. I wanted install GM7 (I’ve been using Game Maker 6 the whole time), since it was time for some change. I went to YoYoGames to upgrade my key, and it gave me an error. joy… If I don’t receive an email or something soon, I’m sticking with GM6.

I am really in the mood for game devving. I kinda miss the whole TIG community. I don’t have time to devote to TIG, but it’s cool. I’ll get back in the game this holiday. yay.

So yeah, that’s all I have to say in this unknown, kinda useless blog that is hidden in the recesses of the web.

Indie indeed…

Friday, May 2nd, 2008

Sheesh, I have pretty much dissapeared from the internet this year. As you may know, I started with university, and needless to say it is very very awesome. I’ve been so busy just enjoying life, that I haven’t had time to work on any game at all. Since web coding is quicker and more rewarding on a short-term scale, I did some of that (which was very fun) for our res website. I made a neat weather app.

After the exams this month I have a huge 1.5 months holiday. In that time I will probably keep myself busy with:

1) Finishing Roach Toaster 2. This game has been coming along for way too long now. It has gone through several iterations and at this moment, I just really want to release it. It will most likely not be shareware anymore, but rather an above-par freeware game (as it already is atm).

2) Working on small games. I would like to take a cactus kinda approach to make a small 5-10minute game with oodles of style. After Rocket-Powered Frisbee Punch-Out (which I made for the TIGSource VGNG compo), I really feel like doing some like this.

3) Some random web coding for fun (ie trying to take over world)!

So yeah… Like I always say… Keep Toasting!

I’ve hit a patch of molasses

Thursday, March 20th, 2008

Yeah, university is taking up a lot of my time. I am really really enjoying it at the moment! Whooop. So, yeah my game dev has hit a humongous patch of molasses. Nothing much has happened.

On the other hand, I am doing web coding for our hostel’s website. I love web coding and am really enjoying it.

I am still throwing countless ideas for games in my head though.

So yeah. Measly update: over.

What? I missed IGF?

Tuesday, February 26th, 2008

Geez, I’ve been so awesomely busy with uni this year that I have kinda slacked down on devving (note: none at all). So yeah, I am still busy with uni and I don’t think I’ll continue devving soon. I am itching to dev something, but I can’t because, I am don’t have my PC in my dorm room and studies/uni life kinda takes a higher priority.

So, I managed to miss IGF (wtf?). I only saw the results recently, and I am loving it. Indies representing all over (even in main awards). I like it. :) . I also saw the gathering of TIGS developers (with their monocles of awesome) at GDC. I so wish that I was there. The way I see it, I’ll probably get my dev on in the holidays, but then I won’t be working on RT2. I’ll probably work on small vacation games (just for fun). For me to now finish up RT2, I would have to get into another routine/lifestyle. Don’t worry (for those that worry about it), it will be finished eventually. I promise!

Me and my bro have also started working on a gameboy/guitar band. I will post a link when we have proper recordings.

Cheers until whenever!